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Class NumberOfUnits

A range of allowed units

Inheritance
System.Object
NumberOfUnits
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: EC.ProductsAndPricing.ServiceContract.Product
Assembly: EC.ProductsAndPricing.ServiceContract.dll
Syntax
public class NumberOfUnits

Constructors

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NumberOfUnits()

Constructor

Declaration
public NumberOfUnits()
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NumberOfUnits(Int32, Int32)

Constructor

Declaration
public NumberOfUnits(int minimum, int maximum)
Parameters
Type Name Description
System.Int32 minimum
System.Int32 maximum

Properties

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Maximum

The maximum number of units

Declaration
public int Maximum { get; set; }
Property Type: System.Int32
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Minimum

The minimum number of units

Declaration
public int Minimum { get; set; }
Property Type: System.Int32
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