Class NumberOfUnits
A range of allowed units
Inheritance
System.Object
NumberOfUnits
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: EC.ProductsAndPricing.ServiceContract.Product
Assembly: EC.ProductsAndPricing.ServiceContract.dll
Syntax
public class NumberOfUnits
Constructors
View SourceNumberOfUnits()
Constructuor
Declaration
public NumberOfUnits()
NumberOfUnits(Int32, Int32)
Constructuor
Declaration
public NumberOfUnits(int minimum, int maximum)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | minimum | |
System.Int32 | maximum |
Properties
View SourceMaximum
The maximum number of units
Declaration
public int Maximum { get; set; }
Property Type:
System.Int32
View Source
Minimum
The minimum number of units
Declaration
public int Minimum { get; set; }
Property Type:
System.Int32